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Hi, great game!
Played it way beyond the end of the demo and noticed a slight energy drain. Somehow, the left-over energy reduces slowly by 0.01 increments over time without me building any new items that require energy

Hi, thanks :)

I’m trying to reproduce the issue.

If I understand correctly, your factory is running in a steady state, but the energy surplus is slowly decreasing. Is that right?

Did you play in the brower or downloaded the game?

Roughly how long does it take for the surplus to drop by 0.01?
During that time, did you avoid switching machines on or off?
And did you avoid digging as well?

Hi, I loved the game!
Just a little bug I found, if you move with wasd there is a limit and the edge of the map, but if you move with mouse rightclick you can just keep going forever and see the deffault blue unity background lol

(+1)

Thanks for reporting, I will fix that :)

Not sure if this is intended, but right now you can buy a level 3 shovel and dig around the outside of the map. Also I think we need some power generation method because it is incredibly annoying to mine the last blocks that cost 1 whole energy to mine, the dirt just eats through that when you only have a few energy generation left.

Thanks for the feedback! Yeah, digging around the edge of the map isn’t supposed to happen — I’ll fix that. A power generator that extracts energy from blocks is coming soon!

(2 edits)

it randomly crashed mid game I as placing the laser thing that you get after the conveyer and I was placing it next to the block creator thing that is maked with the flag and question mark and it just completely crashed with an error code that I didnt get he chance to copy and paste but the game wtil was playing the music it was only that it wasnt displaying anything 

Thanks for reporting! I will have a look. I am already working on a fix, which could be related to this.

The error should be fixed now ;)

thanks man I love active developers if you expand the game a lot you could get something good like Factorio level profits and stuff

Dig dig , I like it!

Was wondering why the timing for my double press was not matching. At some point I found the second yellow stone source and everything was fine :-)


From time to time I had a blue, transparent overlay on the screen. But this could also be due to the browser implementation.

Do something here try something there. That's what makes it fun.

The game is sure to be on the wish list
  

Awesome :) Yeas, the blue overlay is a known issue related to browser. You could use another browser until its fixed.

The blue overlay issue seems to be fixed now.

(1 edit)

Ran into out of memory exception after about 30min of play. Pretty neat game!
Please disable automatic translation or give a button to select language.

(+1)

Thanks for your feedback! I'm aware of the memory issue and working on it. Adding language selection is a great suggestion.

Out of memory exception is fixed now :)

thanks, I got to the end of the demo now :)

the verticality really adds some depth.

It looks like a fun game, but it is a little laggy on my low spec system. But I did crash it by trying to build a smelter where there was a tower of orange blocks that were joined together. Here is the error from the console (because I could not copy from the alert):

Invoking error handler due to

RuntimeError: null function or function signature mismatch

at https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.wasm....

    at https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.wasm....

    at https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.wasm....

    at https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.wasm....

    at https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.wasm....

    at https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.wasm....

    at https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.wasm....

    at https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.wasm....

    at https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.wasm....

    at https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.wasm....

    at https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.wasm....

    at https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.wasm....

    at https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.wasm....

    at https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.wasm....

    at _JS_CallAsLongAsNoExceptionsSeen (https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.framework.js.br:9:33352)

    at https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.wasm....

    at callUserCallback (https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.framework.js.br:9:106508)

    at Object.runIter (https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.framework.js.br:9:107875)

    at Browser_mainLoop_runner (https://html-classic.itch.zone/html/14386135/WebGL_0.1.3/Build/WebGL_0.1.3.framework.js.br:9:123672)

WebGL_0.1.3.framework.js.br:9 Uncaught RuntimeError: null function or function signature mismatch

    at WebGL_0.1.3.wasm.br:0x2d2f288

    at WebGL_0.1.3.wasm.br:0x2d2fd75

    at WebGL_0.1.3.wasm.br:0x2c3a9d

    at WebGL_0.1.3.wasm.br:0x14d063

    at WebGL_0.1.3.wasm.br:0x1a409a3

    at WebGL_0.1.3.wasm.br:0x8848be

    at WebGL_0.1.3.wasm.br:0x11b738

    at WebGL_0.1.3.wasm.br:0xd7c5be

    at WebGL_0.1.3.wasm.br:0x294c77e

    at WebGL_0.1.3.wasm.br:0x180bd2a

    at WebGL_0.1.3.wasm.br:0x21bfbc9

    at WebGL_0.1.3.wasm.br:0x17d1d77

    at WebGL_0.1.3.wasm.br:0x17d1de7

    at WebGL_0.1.3.wasm.br:0x284b7ba

    at _JS_CallAsLongAsNoExceptionsSeen (WebGL_0.1.3.framework.js.br:9:33352)

    at WebGL_0.1.3.wasm.br:0x284b8c9

    at callUserCallback (WebGL_0.1.3.framework.js.br:9:106508)

    at Object.runIter (WebGL_0.1.3.framework.js.br:9:107875)

    at Browser_mainLoop_runner (WebGL_0.1.3.framework.js.br:9:123672)

Thanks for trying and for reporting :) Yes, the Browser version may be a bit laggy on low spec systems. I plan to provide a downloadable Windows version, which is faster. Will check the error ;)

The error should be fixed now ;)

Hello there,

this is a really good game! It's easy to understand and I had no bugs while playing it. 

I like the UI animations and the overall mix of stylized and post processing. 

I rated 5 / 5 Stars!

Thanks so much for the great feedback!